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Street Fighter IV

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While Street Fighter IV features fighters and backgrounds rendered in 3D, the gameplay remains on a traditional 2D plane. Producer Yoshinori Ono has stated that he wanted to keep the game closer to Street Fighter II than its sequels, and as such the "parry system" from Street Fighter III has been dropped. A new system called "Focus Attacks" ("Saving Attack" for the Japanese version) has been introduced, as well as Ultra moves..."

Quoted from:
Wikipedia

Streetfighter IV System Requirements
INTEL CPU
AMD CPU
Nvidia GPU
AMD GPU
RAM
OS
Direct X
HDD Space
GD Verdict
Minimum Requirements
1 GB
GD RAM hardware score: 2
Win Xp 32
DX 9
10 GB
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